![]() The initial model of Wanzer has one slot for an additional weapon, but as the game progresses and more Wanzer bodies are purchased the slots available for additional weapons will increase to a maximum of six that are switched between with X and used with A. The Wanzer can be equipped with a shield that is used on the ground by pressing R. For the main armament there are four choices: a pistol-like gun, a shotgun, a laser gun that emits a continuous stream of fire, and a napalm shot that shoots big projectiles. The Wanzer jumps and can hover for a length of time that increases as it upgrades. Navigation between missions is accomplished via a map system that resembles Super Mario World's, with several paths being available and many missions being replayable. Almost as if this potential complaint was envisioned by Squaresoft, pressing Start will skip through text.Īlbert navigates the Earth in his Wanzer most of the time, going through side-scrolling combat. The story is quite involved and this actually poses a mild problem of pacing, because in an action-RPG the breaks between action are not usually the length of Gun Hazard's. Initially guided by thoughts of vengeance for his fallen comrades, Albert finds himself allying with others along the way in an effort to stop the madness of the Society responsible for widespread bloodshed around the globe. Orwen has just been overthrown in a coup d'etat and the unpleasant people behind this coup attack the base, leaving Albert and Orwen as the only survivors. In the late 21st century, Albert Grabner is just a regular guy piloting a Wanzer when the base he is stationed at receives President Orwen as a refugee. The story is also much more involved than action-RPGs usually feature, particularly when one remembers the game was made in 1996. The customization aspects, while much smaller than in other Front Mission titles, are much greater than the typical action-RPG. Front Mission: Gun Hazard is the only game in the series to deviate from the tactical action and instead is a side-scrolling action-RPG. Still, shes not bad if you want a no-troubles ally.Front Mission: Gun Hazard - Reader Retroviewįront Mission is known for highly customizable piloted robots in the future of Earth, battling in tactical action. The only problem is, her damage is piss poor. Comments She has a very small profile, and hovers far above you, if possible - which lets her avoid a lot of damage. Anita Diamonte Pilots HC-2R1 - $12000 HC-2R2 - $23000 HC-2R3 - $45000 Combat Ability Hovers above your Panzer and fires. But he jumps around like a crazy jackrabbit, sometimes straight into enemy fire. He also has a small profile, which protects from enemy fire. ![]() He shoots a lot, but his shots aren't all that strong. Axel Bongo Pilots YN6-R1 - $5000 YN6-R2 - $20000 YN6-R3 - $40000 Combat Ability Runs around, shoots often, and occasionally shields himself. He fires more often than most, and his shots do a ton of damage. Comments One of the best allies, in my opinion. Use him in the 1 level he's required, and thats it. He runs out of energy on the longer levels, but has a good amount of HP. The number displayed is how much energy remaining. When it is on, all enemy fire is nullified that splashes against it. Akihiko Sakata Pilots SVK-R1 - $8000 SVK-R2 - $25000 SVK-R3 - $70000 Combat Ability Walks around and shields you from enemy fire. The only problem is, with all the explosions around, he tends to hurt himself easilly. He also throws them very often, and they pack a pretty good punch. Comments One of the best allies! The mines he throws will remain on the ground until an enemy steps over them. Luvin Al-Habi Pilots DF4B2-1 - $4000 DF4B2-2 - $10000 DF4B2-3 - $35000 Combat Ability Walks around and throws mines Command Menu Option 1 - Run away. She has low HP, and very, very rarely shoots. Pilots EP14-R1 - $7000 Combat Ability Walks around and rarely shoots.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |